Art Rework and QOL improvements!
こんにちは!皆さん!
Today's devlog is mostly centered around attempting to make my game more approchable. I have hired an artist to help me redo the game UI. This is update includes a complete art rework for all scenes as well updates to overall layout of the game. I did however make under the hood tweaks to the Guess Tile picking portion of the code to improve giving a fair number of both usable and un-usable words. I have also decided to update the name of the game to Kana Mash! I think this more closely aligns with what I imagined players doing in the game.
Added new title screen with initial Logo designs:
Reworked Select Screen, added Hiscores counts for each level
Reworked Ending Scene as well as Word Familiarity display
Reworked Game Scene:
Bugs/QOL Improvements:
- Fixed bug where certain questions provided no viable guesses
- Fixed bug where low numbers of interacted words wouldnt be shown on the review screen
- Added the ability to quit using the escape key
- Added hi-score to select scene screen
- Fixed issue where certain Kana Tiles wouldn't correctly answer Question Kana
- Fixed issue that could cause a question to not enough guess tiles
- Fixed issue where low remaining unanswered kana would only spawn correct guesses
Play the Game: https://acehomie.itch.io/kana-mash
Files
Get Kana Mash
Kana Mash
Smash words and to make other words
More posts
- Bucket System, Review Page and Skip Button!Jul 23, 2023
- Word Familiairty, Hi-scores and bug fixes!May 22, 2023
- Kana Smasher MVP LaunchMay 06, 2023
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